With the release of Sims 4: My Wedding Stories it was assumed that the Glitterturd would finally get the makeover that was absolutely a necessity in terms of relationship gameplay. For too many years, players have had to ad-hoc wedding with cc and other items in order to be able to have their sims get married. Either that or do a shotgun wedding or elope in a private wedding by themselves. Perhaps this would be a festive occasion with the ability to be able to have the whole community involved in two sims getting married.
Nope, EA somehow managed to fall flat on thir faces in what appeared to become an recurring fiasco. Packs get released with major bugs while the Sims Development team pretty much throws it out to the Sims community to fix their mistakes. When you add that to mistake after mistake piled on top of cost-cutting measures such as the missing toddlers and removal of the open world, it's become a major eruption point for simmers.
If EA wanted to take a dump on their fan-base and tell them just what they thought of them, this was the perfect representation of quality control that it has produced - a shoddy bug-filled mess.
CBR.com - Why The Sims 4: My Wedding Stories Has Fans Abandoning the Game
If it was just a pack here and there, it would be able to be explained off with a few excuses, but so far there's been nothing ut excuse after excuse from this company with nothing to show for it. And when your biggest cheerleaders are deciding to bail-out while the going is good (when LilSimsie goes back to Sims 3 and says that she's getting more enjoyment out of playing Sims 3, that's something to take notice of.
...and to borrow from our dear friends at The Mare's Nest: What do you think of that, Manul?
Thank You, Manul. Succinctly said as always.