Considering how old and poorly optimized this game is; it's hard to keep it running smoothly for any length of time. But I love the game...it's so flexible in terms of what you can do to it in comparison to the Glitterturd (Thanks, Mare's Nest for the term...I love it - because that's exactly what TS4 is...a shining example that even a pile of shit can shine if you polish it enough, but no matter how shiny it becomes it's still a pile of shit). I'll take getting gray hairs trying to tweak TS3 to get it to run any day over TS4 (What's one more gray hair when I have a couple hundred? - yeah I'm getting up there...in age)
So, as I got my game to run...to assess why it keeps freezing. I took screencaps of the RAM usage...in MB/GBs:
Initial Loading Screen Main Menu Screen Game Loading Screen 1 Game Loading Screen 2 Clock Running Game Screen 1 Clock Running Game Screen 2 Utilizing CrystalDiskInfo7.6.1 I checked my computer's internals. CPU Running Temperature with CoreTemp GameScreen at Freeze Internal and CPU Temps at Freeze
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